Books on Games, Virtual Worlds, Simulations, Cognitive Studies, and Performance Improvement

In the cue-

Reality Is Broken: Why Games Make Us Better and How They Can Change the World by Jane McGonigal

Reading-

Neuromancer by William Gibson; an old science fiction/cyberpunk book, but where much of the thinking on VR/VWs got started. I guess Snow Crash by Neal Stephenson would come next.

Read-

The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education by Karl Kapp

Fun Inc.: Why Gaming Will Dominate the Twenty-First Century by Tom Chatfield

Infinite Reality by Jim Blascovich and Jeremy Bailenson
Note: great book. Well worth the read. Will post a blog once I digest my thoughts on this.

Brain Rules: 12 Principles for Surviving and Thriving at Work, Home, and School by John Medina

The Checklist Manifesto: How to Get Things Right by Atul Gawande

Learning in 3D: Adding a New Dimension to Enterprise Learning and Collaboration (Essential Knowledge Resource (Pfeiffer)) by Karl Kapp and Tony O’Driscoll

Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction (Jossey-Bass Guides to Online Teaching and Learning) by Clark Aldrich

Previous Posts



Anders Gronstedt, of the Gronstedt Group, and I will be co-presenting CUNY SPS’ Emergency Shelter Course developed in conjunction with the New York City Office of Emergency Management in the platform of Second Life (see www.secondlife.com).

The presentation is titled Avatar: An Adventure in Emergency Preparedness Training. Both Anders and I will be in Second Life and will give a tour and demonstration of the different interactivities and features of the course. Our avatars in the simulation will be projected onto a screen with interactive video and audio available live in the CUNY Graduate Center. The presentation will be about 40 minutes with time immediately following that for Q&A.

The presentation will be held here at the CUNY Graduate Center on Wed. Dec.15 at 11 AM.

You can attend live in-person or join as an avatar through Second Life (or you can share your avatar presence on a screen with others if you wish). In either case, please send me an email as seating is somewhat limited both physically and virtually.

My email is: aboyarsky@gc.cuny.edu

While I consider myself a lowly serf of the universe when it comes to media (far from a master), did I get your attention?

Hope to see you there.




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